First-match checklist

TTK Testing New Map Guide

When a map is unfamiliar, spend the first match finding one route, one fallback position, and the places where fights repeat. The official title confirms SERVERBROWSER, but no source-backed map name, count, or layout is being claimed here.

Is there a new map in TTK Testing?

The current official title is TTK Testing [SERVERBROWSER], which confirms the map-voting focus. It does not identify a particular new map or provide a reliable rotation. Check the current in-game vote and loading screen for the live options, then use this page to learn whichever layout appears.

Official TTK Testing gameplay screenshot

Use the first life for orientation

Your first goal is not to find every opponent. It is to understand where you are. Look for a landmark that can be recognized from more than one direction, then connect your starting area to it with the simplest route available. If the route crosses open ground, identify the last safe cover before you move.

Because the current build is public FFA testing with up to 12 players, an empty lane can become dangerous quickly. Pause long enough to check side entrances, but do not remain in one exposed observation point. A useful first life produces a route you can repeat, even if it does not produce a strong score.

  1. Choose a landmark that is easy to identify from different angles.
  2. Trace one direct route from the starting area to that landmark.
  3. Count the side openings that can see the route without inventing a fixed spawn pattern.
  4. Find one hard-cover position and one exit near the landmark.
  5. On the next life, repeat the route and test a single alternative turn.

Turn each fight into a map note

After a fight, ask where contact started rather than focusing only on the result. Did the other player appear from a doorway, a long lane, a side opening, or behind the route you had just cleared? That answer tells you which angle deserves attention next time.

Use Q or E to inspect from suitable cover and C when a lower profile genuinely changes what is exposed. These are confirmed controls, not a promise that every object supports a safe lean. If an angle still leaves your body open from another direction, relocate instead of repeatedly testing the same bad position.

ObservationLikely lessonNext action
Contact arrived from the sideThe route has an unchecked entranceStop at earlier cover and clear that entrance
You were seen while crossingThe crossing lacks protectionFind a shorter crossing or wait for a safer moment
Several fights started at one junctionThe junction is a common meeting pointApproach it aimed and leave after contact
You became lost after retreatingThe route lacks a clear fallback landmarkChoose a visible reference behind your position

What to learn in the second match

Once you can reach the same landmark twice, add one alternative route and compare them. The better route is not automatically the shortest. It is the one that gives you readable angles, usable cover, and a way to disengage when another player enters from behind.

Keep the test simple by using the same general setup while comparing routes. Changing equipment, settings, and movement at the same time makes the map harder to read. If sight visibility is the problem, compare Transparent Optics separately; the setting is officially named, but the best choice depends on what you can see clearly.

  • Know one landmark, one safe cover point, and one fallback route.
  • Learn where fights repeat without calling those positions guaranteed spawns.
  • Compare two routes under similar conditions.
  • Check the live vote again rather than relying on an old map list.

A new vote option is not a named drop

Last checked: October 25, 2026. The checklist above — one route, one fallback, the places fights repeat — does not gain map names from the October 25 API read. The title's pumpkin and [NEW AR15] are not locations. An updated field of 2026-10-23 UTC means the record changed. It does not mean a specific map arrived, and it does not mean a specific map left. If the vote shows words you have not walked, this page is the procedure. If a fan site has already named the place, that name is a lead until the client or the official description shows the same words. We still will not publish a roster.

The October 15 title included [SERVERBROWSER]. The server browser page says that bracket advertised server choice and did not list rotations. Use the card in front of you. Prefer repeating a vote you already understand when the goal is to learn controls, which is the editorial note on the maps page. Switch to the unfamiliar option when the goal is this checklist. Do not do both goals in one life and then blame the layout. Twelve players, the cap, is enough that your first route should include an exit. The FFA page is why. You are not clearing a co-op mission. Hostage rescue and Big PVP are not confirmed as the queue you joined.

June 2 credits CanyonJack with map art and names door kicking and lockpicking as features. None of that is a legend for the new vote. Do not hunt a kickable door as the win condition of a deathmatch round. Lean with Q and E if the edge is real. The lean page is the input. Callouts, also named in that post, can be your own words for the landmark you picked. They are not a leaked list of room titles. When you die, add one line to the note this page already wants: where the other player entered. After the next official update, assume the line can expire. The Halloween page is the model for restraint. A seasonal picture is not a map, and a new gun in the title is not a lane.

Mail hello@ttktesting.com if the official description itself lists maps. Include the URL and the date. A loading-screen photo without that sentence stays a lead. We would rather keep this checklist unnamed than freeze a wrong proper noun. The glossary entry for SERVERBROWSER points back here and to the maps page so the bracket does not grow a private atlas in some other article.

Spend the second life on the same route

The first life finds a landmark and an exit. The second life walks the same route and checks whether the exit still exists when someone else is shooting. A new route on the second life feels like progress and throws away the only comparison you had. The maps page calls that repetition the way you learn faster than swapping vote options every round. Twelve players make the second walk more honest, because the lane may not be empty. You still do not record a spawn law. You record whether the exit was usable.

If the vote text changed after an update, retire the note instead of forcing the old landmark onto a new layout. The updated field can move without naming maps. October 23, 2026 UTC was the field at our October 25 read. It is a reminder, not a map patch. The seasonal mark is a similar reminder: a new picture is not a new proper noun. Keep the checklist. Leave the title of the place as whatever the client printed, in your private note only.

Retire the note when the vote text changes

A checklist is allowed to expire. If the words on the vote are different, start again at the first life instead of translating your old landmark by vibe. The changelog will not tell you the landmark's new name, because it does not have map names either. That shared ignorance is consistent. The server browser page tells you how to read the card. This page tells you how to spend the first two lives. Together they replace the atlas other sites print. They are slower. They are also re-checkable, which is the standard on how we verify.

Stop the tour after two lives

Two lives on one route beat six lives of tourism. The first finds cover and an exit. The second checks the exit under fire. A third life can repeat the second if you died before you learned anything. A fourth life spent "seeing the whole map" is how notes get vague. Write the four fields from the maps page and leave the vote. The FFA habit of leaving an angle uses that exit immediately. You do not need the proper name of the room to leave it. If the vote never prints words, your landmark description is the name, and it stays in the note rather than on this site.

Keep the vote text in your note

If you want to remember a place, remember the words the vote printed, in private. Publishing them here would turn one client's label into a roster we cannot re-check against an official list. The maps page and this checklist are the public substitute. They work even when two players saw two different labels in the same week, which a weekly update cadence makes ordinary. Date the note. Retire it when the words change. That is the whole cartography this site offers.