New weapon label

TTK Testing AR15

The official name string checked on October 25, 2026 includes [NEW AR15]. That is a title fact, not a damage sheet. Here is how to try the weapon with the confirmed controls and keep notes honest.

Last checked: October 25, 2026.

The short answer

On October 25, 2026 at 09:15 UTC+8, the official Roblox API name for universe 10090256806 was "TTK Testing 🎃 [NEW AR15]". The bracket is the evidence this page is allowed to use. It presents AR15 as a newly added weapon in that title string. It does not publish damage, fire rate, recoil, magazine size, attachments, or a tier. Sable Digital's control list still tells you how to handle whatever weapon is in your hands: M1 fires, M2 aims, the number keys swap, C crouches, Q and E lean. If the current client shows a weapon labeled AR15, those are the inputs to use while you learn it.

This page will not invent an AR15 build. Competitor pages do. Their numbers are not in the official record we checked. The method below is how to try the weapon in a live session and keep your notes from turning into fake stats.

What the title string supports

Roblox experience titles often carry a bracket so a browser or a search result shows what just changed. For this place ID, the October 25 read put two marks in the name at once: a pumpkin, and [NEW AR15]. The pumpkin is discussed on the Halloween marker page. The weapon mark is the subject here. "NEW" is the developer's label in the title. It is not a measurement of power, and it is not a promise that the weapon stays in that bracket after the next update.

The updated field on the same read was 2026-10-23 UTC. It is reasonable to say the official record changed on that date, and that the name at the later check included [NEW AR15]. It is not reasonable to invent a patch note that says what else changed, what the AR15 replaced, or how it compares with weapons the title does not name. The official description we checked still does not list a weapon roster. One named addition in a title is not a roster.

The June 2, 2026 DevForum post said the game already had weapon customization, and that the project is meant to be easy to pick up and lightly realistic rather than a hardcore milsim. That post does not mention AR15. Do not backdate the bracket onto June 2. Customization, in that post, means the team said players could customize weapons then. It does not name the parts, the menu, or an AR15-specific kit. Lasers and flashlights are also named in that post as features of the project, without a key bind and without a link to any one gun. If your client shows a light or a laser on a weapon, confirm the on-screen control. Do not take a bind from another site and call it official.

What a new weapon does not change

The server cap does not become something else because a weapon label changed. maxPlayers on the October 25 read was 12. The genre labels were Shooter and Deathmatch Shooter. The public test this wiki describes is still free-for-all deathmatch-style play unless the live menu shows you something else. An AR15 in the title is not evidence that Big PVP, vehicle play, or co-op hostage rescues shipped on October 23. Those names belong to the planned modes discussion.

XP and IC remain under the official wipe warning. If the client asks you to spend either one to try a weapon, assume that spend can be wiped, because that is what the description says about the economy. We do not know a price, because no price was published in the sources for this page. See XP and IC before you treat an unlock as permanent progress.

How to try it in the current session

This is a method for a weapon the title calls new. It is editorial guidance for your own session. It is not a studio firing drill, and it does not produce a number this site will publish.

  1. On the Roblox page, confirm place ID 120189115846709 and read the title. If [NEW AR15] is gone, the bracket claim is out of date. Believe the title you see, and note the date.
  2. Join the public test. The cap you should expect, unless the live maxPlayers field has moved, is 12. Confirm you are in this experience, not a similarly named game.
  3. Press the number keys one at a time. Watch the on-screen weapon label. Stop when the label matches AR15, or stop if no slot shows that label. Absence is a finding. The title can mention a weapon your current round does not have equipped.
  4. Press M2 and look at the sight picture before you worry about fights. If the weapon model blocks the target, open settings and try Transparent Optics, which the official description says simulates both eyes open. Compare on and off. Keep the view you can read. That choice is not an AR15 stat.
  5. Press P once, away from the fight if you can, and see whether helmetcam is a separate view from M2. The official list treats them as different actions. Do not assume aiming toggles the camera.
  6. Use M1 only when you mean to fire. If you want a personal handling note, use the same-distance method on the tier list page: one distance, one map label as the client shows it, a hit count you actually saw. Keep the note as yours. Do not convert it into damage per hit.
  7. Crouch with C and lean with Q or E only from cover that actually blocks a side of you. Those inputs are confirmed. They are not AR15 traits. The weapon handling page orders the same chain for any weapon.
  8. After the round, write the date, the title string, whether the AR15 label appeared, and one sentence about the sight picture. Leave every numeric weapon field blank.

If the label you see is close to AR15 but not the same words, do not "correct" it to AR15. Quote the client. The title bracket is the official name mark. The equipped label is what your session had. They can differ in spelling or in availability. Record both, or record that you only saw one of them.

A fair comparison against the weapon you already use

If you already have another weapon selected, the useful question is whether you can run the same doorway drill with both, not which one a wiki crowned. Swap with the number keys, return to the same piece of cover, and use M2 the same way. Ask only observable questions. Can you tell the weapon is selected before you fire? Can you see the target and the space beside the sight? Can you lean back behind cover after one burst? Did you lose the fight because the swap did not happen, because you were open to a second angle, or because you are unsure? The third case means you do not have a weapon conclusion. A 12-player free-for-all adds angles a duel would not have. Losing the fight is not a recoil statistic.

Change one condition if you repeat the drill. Toggle Transparent Optics, or add a crouch, or move to a different distance you can describe in words. Two changes at once make the note useless. The loadouts page uses the same one-change rule for setups. There is still no source-backed best loadout, with or without AR15.

Common mistakes

  • Reading [NEW AR15] as a full weapon guide. The bracket has a name and the word new. It does not have a kit.
  • Copying attachment names, optic names, or "best AR15 build" lists from other wikis. Those names were not in the official description, the API fields, or the June 2 post.
  • Publishing a time-to-kill for AR15 because the game is called TTK Testing. The experience name is not a chart. Official sources have not published a time-to-kill table, and this site will not invent one.
  • Assuming every player in the 12-person server has the weapon. The title says it was added. Your slots say what you are holding.
  • Treating a Halloween mark and a weapon mark as one event. They share a title string on one check date. That is all the record shows. Do not invent a seasonal AR15 skin, a code, or a limited mode.
  • Backdating the weapon to the April 27, 2026 created date or the June 2 post. Neither source, in the material we use, names AR15. The name field that names it is the October 25 read, after an update field of October 23.

FAQ

Is the AR15 hitscan, projectile, or one-shot?

The checked official sources do not say. Any page that gives a damage model or a one-shot claim is ahead of the record. Use the in-session method and keep the result off the public tier pile.

What key equips it?

The official swap control is the number keys, not a dedicated AR15 key. Which number selects it depends on what your client shows in each slot. Press the keys and read the label. We will not assign it to a slot we have not verified.

Did the October 23 update only add the AR15?

Unknown. The updated field says the record changed on 2026-10-23 UTC. The later name includes [NEW AR15] and a pumpkin. Other changes can exist without being listed in those two fields. We do not fill them in.

Should I unlock it with XP or IC?

Only if the client clearly offers that, and only with the wipe warning in mind. No price, level, or currency cost appears in the sources for this page. If the menu is silent, there is nothing to buy.

Where do I report a copied AR15 stat sheet?

You do not have to. If a page on this wiki ever prints one, mail hello@ttktesting.com with the sentence. Our standard is to remove unsourced weapon numbers, not to replace them with different numbers.

Sources

Last checked: October 25, 2026. No AR15 damage, attachment, or unlock figures are used on this page because none were in the sources.